These tutorials provide step-by-step instructions or annotated examples for working with the X-Plane scenery system.
|Orthophoto Polygons||01/27/09||How to place orthophotos using polygons and DSF overlays.|
|Using the Library System||01/27/09||How to use library scenery packags to customize X-Plane's look.|
|Converting ENV scenery with DSF2Text||01/27/09||Use DSF2Text to translate custom objects from ENV scenery to DSF overlays.|
|Using DSF2Text||01/27/09||Use DSF2Text to transfer custom objects from the old Socal demo area to the new one.|
|Customizing X-Plane Default Scenery Graphics||01/27/09||Create a custom scenery package that changes the default appearance of X-Plane.|
|Creating animated objects in AC3D 6.0 (old)||01/27/09||This explains the old way to make animated objects in AC3D 6.0 or older.|
|Creating animated objects in AC3D 6.1 (new) (Italian)||01/27/09||This explains the new preferred way to animate objects in AC3D 6.1.|
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Here are some other tutorial links: