X-Plane 8 Scenery Tools

Scenery Utilities

These utilities are packaged with instructions and the executable files, separately zipped/stuffed for Macintosh and Windows. Be sure to check the links to various third party tools!

Scenery Tools (Mac Windows )

The scenery tools download contains the latest versions of a number of small tools: DSF2Text, ObjView, ObjConverter, DDSTool, and MeshTool.

(April 2008 - Last modified: 4/30/08)


WED (Mac Windows )

WorldEditor (WED) is a CAD-like graphic editor that lets you create custom airport layouts. WED is available under an open-source license. See the code section to download a repository of the source code repository.

(1.0r1 - Last modified: 7/10/08)


AC3D 6.1 X-Plane Plugin (Mac Windows Linux)

This plugin enables AC3D to read and write OBJ files. AC3D 6.1 or newer is required. This is the new version of the plugin which supports visual editing of animation. Please note that the one zip file contains both the Mac and Win plugins.

(3.2.0 - Last modified: 4/17/10)


AC3D 5.0 X-Plane Plugin (Mac Windows )

This plugin enables AC3D to read and write OBJ files. AC3D 5.0 is required. This is the older version of the plugin for use with older versions of AC3D; if you have AC3D 6.1 or newer, get the newer version of the AC3D plugin! Please note that the one zip file contains both the Mac and Win plugins.

(2.1b2 - Last modified: 8/15/06)


Third Party Tools (Links)

Jonathan Harris has developed a set of export scripts for Blender, a free, powerful 3-d modeler: http://marginal.org.uk/x-planescenery/.

Andrew McGregor has developed some scripts to convert ENVs to DSF: http://www.x-plane.org.